Klonoa 2: Lunatea's Veil

From Videogame Morgue File

Revision as of 11:46, 23 July 2025 by Somewhere (talk | contribs) (Adding and adjusting sales data)

Klonoa 2: Lunatea's Veil, the sequel to Klonoa: Door to Phantomile, is a 2.5D platform game released for the PlayStation 2 in 2001.

History[edit]

Covers[edit]

Previews[edit]

Video preview taken from volume 0 of the Japanese PurePure 2 demo disc series (edited by Valhalla, the uploader, to preserve quality; dated February 2001, though the file is dated to November 30, 2000)
Video preview taken from the demo disc bundled with issue 47 of the Official U.S. PlayStation Magazine (dated August 2001)

Magazine covers[edit]

Features[edit]

Advertising[edit]

Japanese television ad (with English translation by Chris Aaron; 2001)

Interviews[edit]

Reviews[edit]

Sales[edit]

Japan[edit]

Date Copies sold that week Total sold Chart position
2001-03-25[4][5] 33,785 15
2001-04-01[4][5] 11,855 45,640 30
2001-04-15[4] 56,065
2001-06-24[4][5] 71,197
2001-12-30[4][5][6] 74,233

North America[edit]

Note that the below data was taken from the NPD Group's TRST, which (as of February 2002) only covered 22 retailers[note 2] that accounted for around 55-60% of the market.[7] Therefore, it does not account for sales made outside these specific stores (notably including Walmart, who pulled out of the system in July 2001 and would not return until July 2011).

Date Copies sold that week Copies sold that month Total sold
2001-07-28[8][9][10] 5,194
2001-08-04[8][9][10] 4,136 9,560[11][note 3]
2001-08-11[9][10][12] 2,866
2001-08-18[10][12][13] 2,392
2001-08-25[10][12][13] 2,109
2001-09-01 1,861[10][12][13] 10,196[14][note 4] 19,756[14]
2001-09-08[12][13] 1,899
2001-09-15[13] 1,601
2001-09-22[15] 1,545
2001-09-29[16] 1,446
2001-09-30[17] 39,936[note 5]
2001-10-06 1,375[18] 8,869[19][note 6] 28,625[19]
2001-10-13[20] 1,358
2001-10-27[21] 4,062
2001-11-03 1,075[22] 8,406[23][note 7] 37,031[23]
2001-11-10[24] 1,069
2001-11-17[25] 1,185
2001-11-24[26] 1,899
2001-12-01[27] 1,553
2001-12-08[28] 1,816
2002-12[29] 1,138 97,220
2003-01[30] 546 97,766

Websites[edit]

Forum posts[edit]

IGN Klonoa board (archived via Wayback Machine)[edit]

  • "One of my favorite games of all time.........." (daviddoel offers high praise for Klonoa 2; July 23, 2002)
  • "Klonoa 3?" (while most of this thread is about the eponymous hypothetical sequel, wilachu opens it by demanding the reader purchase Klonoa 2; began October 31, 2003)
  • "Elemental colors" (SilverFang15_Autobot asks for the colors of the emotions at the heart of the game's story; February 2, 2004)
  • "Mometsuto??" (confusion over online claims that one could unlock and play as the eponymous character; began April 11, 2004)
  • "Klonoa 2 FAQ" (matthewdorey's ultimately unfinished walkthrough for the game; began July 12, 2004)
  • "Help! O.O" (Maxeen seeks advice while trying to get through Noxious La-Lakoosha; began July 28, 2004)
  • "Klonoa 2 was very under-appreciated" (a lamentation of the game's obscurity; began August 10, 2004)
  • "Blah, help again!" (Maxeen once again seeks advice on completing a level, this time the Ark Revisited; August 11, 2004)

Miscellaneous[edit]

  • In 2001, IGN held a contest where people who could answer three questions related to Namco and Klonoa could win up to $2,000, a two-day trip to visit the site's editors in San Francisco, or a copy of Klonoa 2:

Notes[edit]

  1. 1.0 1.1 1.2 1.3 1.4 The current publication date of May 17, 2006 is incorrect. Whenever possible, accurate dates have been used here (derived from another GameSpot page that was archived on the Wayback Machine).
  2. Ames, Best Buy, Beyond.com, Buy.com, Circuit City, CompUSA, Electronic Boutique, Family Toy Warehouse, Fred Meyer, Gamestop (including FuncoLand), the JCPenney Catalog, Kmart, Meijer, Outpost.com, Sears (including its Wishbook), Shopko, Target, Toys R Us (including its website), and TWEC.
  3. This data includes Walmart sales, as they had not pulled out of TRSTS at the time it was recorded.
  4. Covers the period between August 4 and September 1, 2001.
  5. This number clashes with the monthly September 2001 report (shown in the row immediately below this one), which presents a smaller total sales figure. The data is presented as-is to avoid any undue speculation on the part of the wiki.
  6. Covers the period between September 2 and October 6, 2001.
  7. Covers the period between October 7 and November 3, 2001.

References[edit]

  1. The official Japanese "Klonoa@home" site lists this as the game's release date.
  2. "Klonoa Will Fly in July" (press release dated September 26, 2000)
  3. Sources conflict on the exact date - they range from the 23rd (GameSpot's page for the game, as archived on the Wayback Machine in 2003), 24th (IGN, as archived on the Wayback Machine in both 2002 and 2012), 25th (GameSpot and GameZone's pages for the game), 27th (archived PSXExtreme articles like this preview), and the 31st (Allgame's listing, archived via Wayback Machine).
  4. 4.0 4.1 4.2 4.3 4.4 Niche Barrier's record of Weekly Famitsu's sales charts
  5. 5.0 5.1 5.2 5.3 Garaph's record of Weekly Famitsu's sales charts (archived via Wayback Machine on July 21, 2011)
  6. GEIMIN's chart detailing Weekly Famitsu sales data for 2001 (archived via Wayback Machine)
  7. NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)
  8. 8.0 8.1 NPD interactive entertainment weekly report (July 29 - August 4, 2001; archived on the Video Game History Foundation Library)
  9. 9.0 9.1 9.2 NPD interactive entertainment weekly report (August 5 - 11, 2001; archived on the Video Game History Foundation Library)
  10. 10.0 10.1 10.2 10.3 10.4 10.5 NPD interactive entertainment weekly report (August 26 - September 1, 2001; archived on the Video Game History Foundation Library)
  11. July 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  12. 12.0 12.1 12.2 12.3 12.4 NPD interactive entertainment weekly report (September 2 - 8, 2001; archived on the Video Game History Foundation Library)
  13. 13.0 13.1 13.2 13.3 13.4 NPD interactive entertainment weekly report (September 9 - 15, 2001; archived on the Video Game History Foundation Library)
  14. 14.0 14.1 August 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  15. NPD interactive entertainment weekly report (September 16 - 22, 2001; archived on the Video Game History Foundation Library)
  16. NPD interactive entertainment weekly report (September 23 - 29, 2001; archived on the Video Game History Foundation Library)
  17. LTD sales report up through the end of September 2001 (archived by the Video Game History Foundation Library)
  18. NPD interactive entertainment weekly report (September 30 - October 6, 2001; archived on the Video Game History Foundation Library)
  19. 19.0 19.1 September 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  20. NPD interactive entertainment weekly report (October 7 - 13, 2001; archived on the Video Game History Foundation Library)
  21. NPD interactive entertainment weekly report (October 21 - 27, 2001; archived on the Video Game History Foundation Library)
  22. NPD interactive entertainment weekly report (October 28 - November 3, 2001; archived on the Video Game History Foundation Library)
  23. 23.0 23.1 October 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  24. NPD interactive entertainment weekly report (November 4 - 10, 2001; archived on the Video Game History Foundation Library)
  25. NPD interactive entertainment weekly report (November 11 - 17, 2001; archived on the Video Game History Foundation Library)
  26. NPD interactive entertainment weekly report (November 18 - 24, 2001; archived on the Video Game History Foundation Library)
  27. NPD interactive entertainment weekly report (November 25 - December 1, 2001; archived on the Video Game History Foundation Library)
  28. NPD interactive entertainment weekly report (December 2 - 8, 2001; archived on the Video Game History Foundation Library)
  29. Archived copy of a TRST spreadsheet reporting on December 2002 game sales
  30. Archived copy of a TRST spreadsheet reporting on January 2003 game sales