Klonoa 2: Lunatea's Veil: Difference between revisions

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* [https://web.archive.org/web/20010124084600/http://www.digicube.co.jp/navicube/kikaku/otokotachi/05/otoko.html Japanese interview with director Tsuyoshi Kobayashi] (originally posted on [https://web.archive.org/web/20001203120700/http://www.digicube.co.jp/CGI/product/navi_top.cgi November 6, 2000]; archived via Wayback Machine on January 24, 2001)


== Reviews ==
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== Miscellaneous ==
== Miscellaneous ==
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|file=Klonoa 2 Lunatea's Veil prizes in NOURS issue 32.jpg
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|date=Spring 2001
|country=JP
|description=Contest to win a copy of the game or an assortment of prizes
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|file=Klonoa 2 Lunatea's Veil time attack contest in Tips & Tricks issue 79.jpg
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Latest revision as of 08:46, 8 August 2024

Klonoa 2: Lunatea's Veil, the sequel to Klonoa: Door to Phantomile, is a 2.5D platform game released for the PlayStation 2 in 2001.

History[edit]

Covers[edit]

Previews[edit]

Video preview taken from volume 0 of the Japanese PurePure 2 demo disc series (edited by Valhalla, the uploader, to preserve quality; dated February 2001, though the file is dated to November 30, 2000)
Video preview taken from the demo disc bundled with issue 47 of the Official U.S. PlayStation Magazine (dated August 2001)

Magazine covers[edit]

Features[edit]

Advertising[edit]

Japanese television ad (with English translation by Chris Aaron; 2001)

Interviews[edit]

Reviews[edit]

Sales[edit]

Japan[edit]

Date Copies sold that week Total sold Chart position
2001-03-25 33,785[3] 15
2001-04-01 11,855[3] 45,640 30
2001-04-15 56,065
2001-06-24 71,197
2001-12-30 74,233[3][4]

North America[edit]

Note that the below data was taken from the NPD Group's TRST, which did not include sales from Walmart (and potentially other retail chains) at the time.

Date Copies sold that month Total sold
2002-12 1,138[5] 97,220
2003-01 546[6] 97,766

Websites[edit]

Forum posts[edit]

IGN Klonoa board (archived via Wayback Machine)[edit]

  • "One of my favorite games of all time.........." (daviddoel offers high praise for Klonoa 2; July 23, 2002)
  • "Klonoa 3?" (while most of this thread is about the eponymous hypothetical sequel, wilachu opens it by demanding the reader purchase Klonoa 2; began October 31, 2003)
  • "Elemental colors" (SilverFang15_Autobot asks for the colors of the emotions at the heart of the game's story; February 2, 2004)
  • "Mometsuto??" (confusion over online claims that one could unlock and play as the eponymous character; began April 11, 2004)
  • "Klonoa 2 FAQ" (matthewdorey's ultimately unfinished walkthrough for the game; began July 12, 2004)
  • "Help! O.O" (Maxeen seeks advice while trying to get through Noxious La-Lakoosha; began July 28, 2004)
  • "Klonoa 2 was very under-appreciated" (a lamentation of the game's obscurity; began August 10, 2004)
  • "Blah, help again!" (Maxeen once again seeks advice on completing a level, this time the Ark Revisited; August 11, 2004)

Miscellaneous[edit]

  • In 2001, IGN held a contest where people who could answer three questions related to Namco and Klonoa could win up to $2,000, a two-day trip to visit the site's editors in San Francisco, or a copy of Klonoa 2:

Notes[edit]

  1. 1.0 1.1 1.2 1.3 1.4 The current publication date of May 17, 2006 is incorrect. Whenever possible, accurate dates have been used here (derived from another GameSpot page that was archived on the Wayback Machine).

References[edit]