Klonoa 2: Lunatea's Veil: Difference between revisions

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  |mobygames = https://www.mobygames.com/game/ps2/klonoa-2-lunateas-veil
  |mobygames = https://www.mobygames.com/game/ps2/klonoa-2-lunateas-veil
  |tcrf = https://tcrf.net/Klonoa_2:_Lunatea's_Veil
  |tcrf = https://tcrf.net/Klonoa_2:_Lunatea's_Veil
  |related = [[Klonoa: Door to Phantomile]]<br>[[Klonoa: Empire of Dreams]]<br>[[Klonoa Beach Volleyball]]}}
  |related = [[Klonoa: Door to Phantomile]]<br>[[Klonoa: Empire of Dreams]]<br>[[Klonoa Beach Volleyball]]<br>[[Klonoa 2: Dream Champ Tournament]]}}


'''Klonoa 2: Lunatea's Veil''', the sequel to ''[[Klonoa: Door to Phantomile]]'', is a 2.5D platform game released for the PlayStation 2 in 2001.
'''Klonoa 2: Lunatea's Veil''', the sequel to ''[[Klonoa: Door to Phantomile]]'', is a 2.5D platform game released for the PlayStation 2 in 2001.
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|file=Klonoa 2 Lunatea's Veil Japanese feature and more in NOURS issue 32.jpg
|file=Klonoa 2 Lunatea's Veil Japanese feature and more in NOURS issue 32.jpg
|title=NOURS
|title=NOURS
|date=Spring 2021
|date=Spring 2001
|country=JP
|country=JP
|description=Explanation of various features (along with a brief preview of ''[[Klonoa: Empire of Dreams]]'')
|description=Explanation of various features (along with a brief preview of ''[[Klonoa: Empire of Dreams]]'')
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|title=PSM
|title=PSM
|date=July 2001
|date=July 2001
|country=US
}}
{{GalleryCard
|file=Klonoa 2 Lunatea's Veil review in Game Informer issue 100.jpg
|title=Game Informer
|date=August 2001
|country=US
|country=US
}}
}}
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! Date !! Copies sold that week !! Total sold !! Chart position
! Date !! Copies sold that week !! Total sold !! Chart position
|-
|-
| 2001-03-25||colspan="2;" style="text-align: center;" | 33,785<ref name="niche">[https://nichebarrier.com/game/26300-klonoa-2-lunatea-s-veil Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> || 15
| 2001-03-25||colspan="2;" style="text-align: center;" | 33,785<ref name="niche">[https://nichebarrier.com/game/26300-klonoa-2-lunatea-s-veil Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref><ref name="garaph">[https://web.archive.org/web/20110721205024/http://garaph.info/softwareindividual.php?gameid=755 Garaph's record of ''Weekly Famitsu'''s sales charts] (archived via Wayback Machine on July 21, 2011)</ref> || 15
|-
|-
| 2001-04-01 || 11,855<ref name="niche" /> || 45,640 || 30
| 2001-04-01 || 11,855<ref name="niche" /><ref name="garaph" /> || 45,640 || 30
|-
|-
| 2001-04-15 ||style="background-color: gray;" | || 56,065 ||style="background-color: gray;" |
| 2001-04-15 ||style="background-color: gray;" | || 56,065<ref name="niche" /> ||style="background-color: gray;" |
|-
|-
| 2001-06-24 ||style="background-color: gray;" | || 71,197 ||style="background-color: gray;" |
| 2001-06-24 ||style="background-color: gray;" | || 71,197<ref name="niche" /><ref name="garaph" /> ||style="background-color: gray;" |
|-
|-
| 2001-12-30 ||style="background-color: gray;" | || 74,233<ref name="niche" /><ref>[https://web.archive.org/web/20120622075723/http://geimin.net/da/db/2001_ne_fa/index.php GEIMIN's chart detailing ''Weekly Famitsu'' sales data for 2001] (archived via Wayback Machine)</ref> ||style="background-color: gray;" |
| 2001-12-30 ||style="background-color: gray;" | || 74,233<ref name="niche" /><ref name="garaph" /><ref>[https://web.archive.org/web/20120622075723/http://geimin.net/da/db/2001_ne_fa/index.php GEIMIN's chart detailing ''Weekly Famitsu'' sales data for 2001] (archived via Wayback Machine)</ref> ||style="background-color: gray;" |
|}
|}
* [https://web.archive.org/web/20040124041629/http://www.the-magicbox.com/Chart-BestSell2001.shtml The Magic Box's year-end Japanese charts for 2001 put ''Klonoa 2'' at 85th place, with 133,401 copies sold] (archived via Wayback Machine on January 24, 2004)
* [http://spong.com/article/1187/Namco-tries-to-deal-with-financial-strife "Namco tries to deal with financial strife"] (Spong claims that the company expected ''Klonoa 2'', ''[[Moto GP]]'', and ''[[7: Molmorth no Kiheitai]]'' to sell a total of 900,000 copies only for them to instead sell 290,000; 2001)


=== North America ===
=== North America ===

Latest revision as of 02:50, 10 November 2024

Klonoa 2: Lunatea's Veil, the sequel to Klonoa: Door to Phantomile, is a 2.5D platform game released for the PlayStation 2 in 2001.

History[edit]

Covers[edit]

Previews[edit]

Video preview taken from volume 0 of the Japanese PurePure 2 demo disc series (edited by Valhalla, the uploader, to preserve quality; dated February 2001, though the file is dated to November 30, 2000)
Video preview taken from the demo disc bundled with issue 47 of the Official U.S. PlayStation Magazine (dated August 2001)

Magazine covers[edit]

Features[edit]

Advertising[edit]

Japanese television ad (with English translation by Chris Aaron; 2001)

Interviews[edit]

Reviews[edit]

Sales[edit]

Japan[edit]

Date Copies sold that week Total sold Chart position
2001-03-25 33,785[4][5] 15
2001-04-01 11,855[4][5] 45,640 30
2001-04-15 56,065[4]
2001-06-24 71,197[4][5]
2001-12-30 74,233[4][5][6]

North America[edit]

Note that the below data was taken from the NPD Group's TRST, which did not include sales from Walmart (and potentially other retail chains) at the time.

Date Copies sold that month Total sold
2002-12 1,138[7] 97,220
2003-01 546[8] 97,766

Websites[edit]

Forum posts[edit]

IGN Klonoa board (archived via Wayback Machine)[edit]

  • "One of my favorite games of all time.........." (daviddoel offers high praise for Klonoa 2; July 23, 2002)
  • "Klonoa 3?" (while most of this thread is about the eponymous hypothetical sequel, wilachu opens it by demanding the reader purchase Klonoa 2; began October 31, 2003)
  • "Elemental colors" (SilverFang15_Autobot asks for the colors of the emotions at the heart of the game's story; February 2, 2004)
  • "Mometsuto??" (confusion over online claims that one could unlock and play as the eponymous character; began April 11, 2004)
  • "Klonoa 2 FAQ" (matthewdorey's ultimately unfinished walkthrough for the game; began July 12, 2004)
  • "Help! O.O" (Maxeen seeks advice while trying to get through Noxious La-Lakoosha; began July 28, 2004)
  • "Klonoa 2 was very under-appreciated" (a lamentation of the game's obscurity; began August 10, 2004)
  • "Blah, help again!" (Maxeen once again seeks advice on completing a level, this time the Ark Revisited; August 11, 2004)

Miscellaneous[edit]

  • In 2001, IGN held a contest where people who could answer three questions related to Namco and Klonoa could win up to $2,000, a two-day trip to visit the site's editors in San Francisco, or a copy of Klonoa 2:

Notes[edit]

  1. 1.0 1.1 1.2 1.3 1.4 The current publication date of May 17, 2006 is incorrect. Whenever possible, accurate dates have been used here (derived from another GameSpot page that was archived on the Wayback Machine).

References[edit]

  1. The official Japanese "Klonoa@home" site lists this as the game's release date.
  2. "Klonoa Will Fly in July" (archived press release from Namco, dated September 26, 2000)
  3. Sources conflict on the exact date - they range from the 23rd (GameSpot's page for the game, as archived on the Wayback Machine in 2003), 24th (IGN, as archived on the Wayback Machine in both 2002 and 2012), 25th (GameSpot and GameZone's pages for the game), 27th (archived PSXExtreme articles like this preview), and the 31st (Allgame's listing, archived via Wayback Machine).
  4. 4.0 4.1 4.2 4.3 4.4 Niche Barrier's record of Weekly Famitsu's sales charts
  5. 5.0 5.1 5.2 5.3 Garaph's record of Weekly Famitsu's sales charts (archived via Wayback Machine on July 21, 2011)
  6. GEIMIN's chart detailing Weekly Famitsu sales data for 2001 (archived via Wayback Machine)
  7. Archived copy of a TRST spreadsheet reporting on December 2002 game sales
  8. Archived copy of a TRST spreadsheet reporting on January 2003 game sales